06.27.07

New Photog-O-the-Week Award

Posted in Photography at 9:05 pm by Curtis J. Morley

This weeks photographer is Willie HoldmanWillie Holdman is a truly inspiring photographer. He is 100% photographer. He started out as a kid and has turned photography into a nice profession. He is a Utah native and loves to traverse the varied terrain in the state (and elsewhere) to get gorgeous photos that you won't see from the casual photographer. If I can be so bold I would compare Willie Holdman to Ansel Adams in many ways.

06.25.07

Flash CS3 / Flex 2 / AS3 Error #1176

Posted in Error, Error, errors, Flash, Flex at 6:44 am by Curtis J. Morley

Flash CS3 / Flex 2 / AS3 Error #1176: Comparison between a value with static type String and a possibly unrelated type int.

Problem:
Flash won't compile because it doesn't like to compare an int with a String.

Fix:
Thank heavens for Strict Typing. Without it we wouldn't get such nice errors. Just change the type from an "int" to a String and you will be on your way.  If you need it to really be an int then you can cast the second variable to be an int rather than a String. See code example below

Bad Code:

var dropNum:int;function bob():void
{
var myText:String = "2";
var curNum:String = "3";
dropNum = myText.substr(0,1);
if (curNum == dropNum) {
someCode();
}
}

Good Code:

var dropNum:String;

function bob():void
{
var myText:String = "2";
var curNum:String = "3";
dropNum = myText.substr(0,1);
if (curNum == dropNum) {
someCode();
}
}

or

var dropNum:int;

function bob():void
{
var myText:String = "2";
var curNum:int = 3;

dropNum = Number(myText.substr(0,1));
if (curNum == dropNum) {
someCode();
}

Hope this helps solve ActionScript Error 1176 and Happy Flashing

Curtis J. Morley

06.21.07

Flash CS3 / Flex 2 AS3 Warning: #3596: Duplicate variable definition.

Posted in errors, Flash, Flex, Loops at 12:07 am by Curtis J. Morley

Warning: 3596: Duplicate variable definition.

Problem:
You are using the same variable and Flex/Flash doesn't like it.
Fix:
Change the name of one instance or unnest your loop.

Bad Code:

var myArray1:Array = ["a","b","c","d","e"];
var myArray2:Array = [myArray1];

//This first loop goes through the parent array
for (var i:int=0; i < myArray2.length; i++)
{
//this second loop iterates through the nested array
for (var i:int=0; i < myArray1.length; i++)
{
trace(myArray2[i][i]);
}
}

Good Code:

var myArray1:Array = ["a","b","c","d","e"];
var myArray2:Array = [myArray1];

//This first loop goes through the parent array
for (var i:int=0; i < myArray2.length; i++)
{
//this second loop iterates through the nested array
for (var j:int=0; j < myArray1.length; j++)
{
trace(myArray2[i][j]);
}
}

or

var keys:String = "Word";
for (var i:int=0; i < keys.length; i++)
{
//Code
}

for (i=0; i < keys.length; i++){
//More Code
}

Once Again - Happy Flashing

06.20.07

Flash CS3 / Flex 2 AS3 Error #1046

Posted in errors, Flash, Flex at 7:28 pm by Curtis J. Morley

Error #1046: Type was not found or was not a compile-time constant: Name.

Description:
One reason you will get this error is if you have an object on the stage with the same name as an object in your library. So if you are trying to dynamically add a movieClip from your library that has a Class name (see image below) that is the same as the name of an instance on the stage it will give you this error. What happens when you add a class name in the library is that Flash (in this case) will create a class around that object. When you have an instance on the stage that has this same name Flash doesn't know how to handle it because the Class was not properly instantiated.

AS3 Error 1046 Fix 1:
Remove the instance from the stage, change the name of the instance, or remove the Class linkage in your library.

Flash Error 1046: Type was not found or was not a compile-time constant:

AS3 Error 1046 Fix 2:

Import, Import, Import. Another common reason that you will get this error is because you have not imported everything you are including in your movieClip. For example if you are using textFields inside your movieClip you need to include the following line of code:

Good Code:

import flash.text.TextField;

By importing the TextField object the compiler now knows what to do with that textField inside your movieClip. This will eliminate another version of this error - '1046: Type was not found or was not a compile-time constant: TextField'.

Update:

AS3 Error 1046 Fix 3:

This error will also show up if you are trying to instantiate a library object with an instance name that is the same as the AS Linkage in your library. In other words, you can't call it the same name. Look at the image for the Linkage name and then take a look at the code examples. The red code below shows that the same name is being used.

AS3 1046 Error - Library AS Linkage Name

Bad Code:

var TTA:TTA = new TTA();

Good Code:

var thirdAlternative:TTA = new TTA();

 

And now you know three ways to resolve ActionScript Error #1046: Type was not found or was not a compile-time constant:
As always Happy Flashing!

06.19.07

Flash CS3 / Flex 2 AS3 Error #1078

Posted in errors, Flash, Flex at 5:43 pm by Curtis J. Morley

Error #1078: Label must be a simple identifier.

Description:
The main reason you will get this ActionScript error comes because of mistyping a colon. You can get AS3 Error 1078 by putting a a colon at the end of a line instead of a semicolon. You can get it by trying to 'Type' an object without the 'var' keyword, and my personal favorite - If you are in Flash writing a Class and hit the quick keys esc >> t >> r to get a trace(); statement you will get trace():void; instead.

Fix 1:
This error can be resolved by correctly typing a semicolon.

Bad Code1

myText.border = false:

Good Code1 :

myText.border = false;

Fix 2:
This can be resolved by using the keyword var. (The bad code example here is really bad code)

Bad Code 2:

this.box:MovieClip = new MovieClip();

Good Code 2:

var box:MovieClip = new MovieClip();

Fix 3:
Delete the silly extra stuff that Flash puts in there for you. If you have the bad code as shown below you will most likely get another error like 1083. Just fix the first and the second will also be resolved.

Bad Code 3:

trace():void

Good Code 3:

trace();

And that is how you solve ActionScript Error #1078

Happy Flashing

06.17.07

BRAINhoney Beta @ NECC Conference

Posted in Flash, Speaking at 10:35 pm by Curtis J. Morley

BRAINHoney

We will be presenting the Beta of the next wave in education at the NECC conference in Atlanta Georgia. This educational revolution is called BRAINHoney. We are excited to demo this new online collaborative learning community & the tools that bring rich multimedia lesson development into the hands of everyone, everywhere, at anytime.

If you are at NECC please come see the full demo presentation and sign up to be one of our Beta testers. We are also giving away iPods. BRAINHoney is a product of agilix inc. & can be found in the conference program. If you are not going to be at the conference & would still like to get one of the limited spots on the BRAINHoney Beta team, then please post a comment here & we will contact you.

As always Happy Flashing & Happy Learning.

06.15.07

It’s a Girl (At least it will be in October)

Posted in Family, Friends, Random thoughts at 6:41 am by Curtis J. Morley

Well my Beautiful wife Nicole and I found out that we are having a girl and here are some pictures of the pretty princess. I think she has my eyes and Nicole's lips. It is a great day. Nicole is doing well and is still very skinny for being pregnant. The other kids were very surprised because they all thought it was going to be a girl. All except for the other girl in our family. The due date is October 30th so we are looking for appropriate names. Any suggestions on names please comment here on my blog.

Our baby girl.

Our little girl

06.13.07

Flash CS3 / Flex 2 AS3 Error #1119

Posted in errors, Flash at 7:32 am by Curtis J. Morley

Error #1119:
Access of possibly undefined property buttonText through a reference with static type flash.display:SimpleButton

or

Error #1119: Access of possibly undefined property someProperty through a reference with static type flash.display:DisplayObject.

Description:
This means that you are trying to change dynamic text nested inside a button. This is a simple fix. Just change the button to a movieClip.

Another more prevalent reason that you will get ActionScript Error #1119 is because the the new way Flash/flex handles parent objects has changed. In AS2 parent.myVar would work just fine. In ActionScript3 the compiler doesn't know what the parent is unless specifically typed or casted instead it chalks everything up to DisplayObjectContainer. This means that it doesn't know that the 'parent' is a MovieClip. The reason for this is because you can now change the object from one displayObject to another easily at compile time. You could change the parent object from a MovieClip to SimpleButton at compile time.

You also want to check your syntax to make sure that you have dynamically targeted an object correctly. For example, if you are trying to use AS3 to target a series of movieClips dynamically and each of the names start with 'card' and have a sequential value as well then you must use the code in Fix3 to prevent AS3 Error #1119. Fix #4 is similar to Fix 3 but Fix 4 is specific to the DisplayObject.
Fix 1:
You need to cast the parent as the type that you want or you need.

myTextField.text = MovieClip(this.parent).someVar
or
myTextField.text = (this.parent as MovieClip).someVar

One of the best explanations of casting for this error is written up by Josh Tynjala go visit his blog called "Why doesn't the 'parent' property work the same in ActionScript 3"

.

Fix 2:
Rather than looking outside the movie for the variable you can push the variable into the child movieClip and then access it within itself. For example if I have a movieClip named bob that is inside of a clip named joe then I would have Joe push the variable into bob and bob would access it within himself and not need to ask his parent for the variable because he already has it.

From Joe

bob.someVar = "This is the variable";

From Bob

myTextField.text = someVar;

Fix 3:

Bad Code:

this.card[i].id = "something";

Good Code:

this["card"+i].id = "something;

Fix 4:
The good code below uses a direct reference to the object that holds the property someProperty. Whereas the Bad Code example is trying to access the property through a reference through the displayObject. Because the displayObject doesn't have the property it cannot change it.

Bad Code:

this.getChildByName('card'+_setClicksCounter).someProperty = true;

Good Code:

this["card"+_setClicksCounter].someProperty = true;

Fix 5:
1119: Access of possibly undefined property nestedMovieClip through a reference with static type Class.
This is easy to fix. It just means that you are trying to access a nested object within the class statement rather than from within the Class. The problem is that the keyword "this" in the first example doesn't references the Class itself rather the object the Class is linked to.

Bad Code:

package com.cjm.sound
{
public class SoundControl extends MovieClip
{
var _progwidth:uint = this.progBar.width;
public function SoundControl (url=null):void
{
doSomething();
}}}

Good Code:

package com.cjm.sound
{
import flash.display.MovieClip;
public class SoundControl extends MovieClip
{
var _progwidth:uint;
public function SoundControl ():void
{
_progwidth = this.progBar.width;
}}}

Related Errors:
Flash / Flex Error 1056 - You will get AS3 Error 1056 instead of 1119 if you don't properly type your object before referencing a property on it. For example var s:Sprite = new Sprite(); s._x = 10; will give error 1119 but var s = new Sprite(); s._x = 10; will give Error 1056.

As always - Happy Flashing

06.12.07

Flash CS3 / Flex 2 AS3 Error#1168

Posted in errors, Flash, Flex at 4:54 pm by Curtis J. Morley

Error #1168: Illegal assignment to function setTextFormat.

This is another easy one. It just means that you assign the format within parenthesis rather than after the "=" sign.
Bad Code:

var myText:TextField = new TextField();
var myFrmt:TextFormat = new TextFormat();
myFrmt.color = 0x336699;
myFrmt.font = "Franklin Gothic Book";
myText.text = "Flash is fun - Happy Flashing Everyone";
myText.border =true;
myText.wordWrap = true;
myText.autoSize = TextFieldAutoSize.CENTER;
myText.setTextFormat = myFrmt;
this.addChild(myText);

Good Code:

var myText:TextField = new TextField();
var myFrmt:TextFormat = new TextFormat();
myFrmt.color = 0x336699;
myFrmt.font = "Franklin Gothic Book";
myText.text = "Flash is fun - Happy Flashing Everyone";
myText.border =true;
myText.wordWrap = true;
myText.autoSize = TextFieldAutoSize.CENTER;
myText.setTextFormat(myFrmt);
this.addChild(myText);

And this is how you resolve Error #1168: Illegal assignment to function setTextFormat.

06.10.07

New Photog-O-Week – June 10-16

Posted in Awards, Photography at 6:48 am by Curtis J. Morley

I have posted a new Photographer of the Week Award.
This weeks pick is Chris L. Jones from Sydney Australia. Even though Chris has stunning Blask&White photos and many other styles I gave this weeks photography award to the photographer Chris L. Jones for his unique and Delicious food photography. Great Job Chris keep up the good work.

« Previous entries Next Page » Next Page »