Flex / Flash ActionScript Error #1059: Property is read-only.

AS3 Error 1059: Property is read-only

ActionScript Error 1059 Description

ActionScript 3 Compiler Error 1059 just means that you are trying to write to something that is read only. Flash/Flex let’s you know that you are assigning a variable while at the same time evaluating to see if it is true. This AS3 Error is easy to understand and correct.

ActionScript Error 1059 Solution:The fix for Flex/Flash Error 1059 is to make sure that you are writing to writable property and not trying to write to a read only property. This is shown in two ways below.

Bad Code 1:

if(textName.length = 5)

Good Code 1:

if(textName.length == 5)

Bad Code 2:

var occurence:SharedObject = new SharedObject()occurence.data = “first”;

Good Code 2:

var occurence:SharedObject = new SharedObject()occurence.data.whichTime = “first”;

And now you know how to solve Flex /Flash Error 1059.

As Always – Happy Flashing

Curtis J. Morley

Flash CS3 / Flex 2 AS3 Error #1118

ActionScript Error #1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:DisplayObject

ActionScript Error #1118 can be caused by working with the Display Object. What happens is that as soon as you put a MovieClip, Sprite, etc… into the DisplayObject Flash/Flex thinks that any parent is of Type DisplayObject. Even though you know perfectly well that the object that contains your Sprite is another Sprite or MovieClip Flex and Flash don’t know it. You may have encountered this Flex/Flash Error when you tried to call this.parent from within a Sprite or Flash MovieClip after using addChild() (among others) to display or modify the display of a MovieClip/Sprite on the stage. The compiler doesn’t keep track of the Type that the parent is so when you call parent the compiler is confused. Instead it assigns the Type DisplayObject. Your code should still keep working even if you get this error, but there is a reason why the compiler gives you this error. I will show you how to get around this error and how to prevent yourself from getting this error in the future. This AS3 Error can happen any time that you are using any of the following methods:

  • addChild(); Adds a child DisplayObject instance to this DisplayObjectContainer instance.
  • addChildAt(); Adds a child DisplayObject instance to this DisplayObjectContainer instance.
  • contains(): Determines whether a display object is a child of a DisplayObjectContainer.
  • getChildAt(); Returns the child display object instance that exists at the specified index.
  • getChildByName(): Retrieves a display object by name.
  • getChildIndex(): Returns the index position of a display object.
  • setChildIndex(): Changes the position of a child display object.
  • swapChildren(): Swaps the front-to-back order of two display objects.
  • swapChildrenAt(): Swaps the front-to-back order of two display objects, specified by their index values.

Another reason you may get this ActionScript3 Error is by having an external class that is assigned to an object at runtime. Because the class is not predetermined therefore the compiler chokes.

AS3 Error #1118 Solution. You can resolve AS3 Error #1118 by doing one of three things. The first and most highly suggested is to change the way you code. Think from an outside-in perspective when coding rather than an inside-out mentality. The second is to cast the object as the proper Type which explicitly tells the compiler the type of the parent. The third is to just turn off verbose comments in your settings. I don’t suggest doing this last fix as it could lead to many more headaches and is horrible when working with a team.

AS3 Error 1118: Fix #1 – Object Oriented Scripting. Code with an outside-in perspective. This means that instead of the child telling the parent what to do the parent tells the child what to do. This may become tricky if you are completing an animation and need an event to happen when the inner movieClip reaches a certain frame. It is still possible and I may post a tutorial on how to do this with Flash in the near future. But this post is not the right place for it. You can pick up Essential ActionsCript 3 by Collin Moock for a great reference and starting point.

AS3 Error 1118: Fix #2 – Cast the object as the type that you know it is. If you know that it is a MovieClip then tell Flash that it is a MovieClip. You do this by Casting the object as shown below.

Bad Code:

this.parent.doSomething();

Good Code:

MovieClip(this.parent).doSomething();

or

(this.parent as MovieClip).doSomething();

AS3 Error 1118: Fix #3*Warning* This method will solve the problem temporarily and allow you to publish your code BUT it will cause you many headaches later. You will not get any warnings or error messages and this is a bad thing I Promise! If you are going to proceed down this path make sure to recheck these boxes after you are done publishing your one problem movie. With that much said, The way you do this is to turn off Strict (Verbose) Error Messages in your preferences as shown below.

Go to File >> Publish Settings >> Click on the “Flash” tab >> Next to “ActionScript version:” click the “Settings…”

AS3 Error 1118 -Implicit Coercion

Thanks and as always Happy Flashing,

Curtis J. Morley

31 posts in 31 days all in May

I am going to post every day this month.  Most posts with be ActionScript Errors but I will also include tutorials and Flash SEO and Google Analytics reports and info.  Sometimes just for kicks I will throw in some marketing and random thoughts.  So look for daily post in May.

FYI – Because Sunday is a special day for me I will not be posting on Sundays but will make up for that on other days.

Thanks and Happy Flashing

Curtis J. Morley

ActionScript Error #1024

ActionScript Error #1024: Overriding a function that is not marked for override.

Description:
AS3 error 1024 means that Flash or Flex already has a function by that name.

Fix:
To solve Flex/Flash Error 1024 all you need to do is either correctly name the function something besides a reserved function in Flex/Flash or properly override the function. The example below shows how to solve issue number one. Notice that the good code solves Error 1024 because it doesn’t use the same name as a function that already exists in ActionScript.

Bad Code 1:

function nextFrame (e:MouseEvent):void
{
this.nextFrame();
}

Good Code 1:

function onNextFrame (e:MouseEvent):void
{
this.nextFrame();
}

This should help you resolve Flash / Flex Error #1024

Thanks and as always Happy Flashing

Curtis J. Morley

AS3 Error 1120

ActionScript 3 Error #1120: Access of undefined property myButton_btn.

Description:
ActionScript error #1120 means that an object “property” within Flash or Flex is not defined. But this doesn’t really help you fix it. One main reason for this AS3 Error is that you haven’t given the MovieClip or Button an instance name when you placed it on the stage in Flash. Another reason is that the reference is not correct.

AS3 Error 1120 –Fix1:
Give your instances a proper instance name.

Bad Example:

Flash properties dialog without an instance name Flash properties dialog without an instance name

Good Example:

Flash Properties Dialog with Instance Name Flash properties dialog with MovieClip instance name

ActionScript 3 Error #1120: Access of undefined property myBatton_btn.

AS3 Error 1120 –Fix2:
Check that your reference is the proper instance name.

Bad Code:

myBatton_btn.addEventListener(MouseEvent.CLICK, someFunction);

Good Code:

myButton_btn.addEventListener(MouseEvent.CLICK, someFunction);

 

ActionScript 3 Error #1120: Access of undefined property ftouchBeginHandler.

AS3 Error 1120 – Fix3:
Make sure that you are calling the function with the correct name.

Bad Code:

square.addEventListener(TouchEvent.TOUCH_BEGIN, touchBeginHandler);
function fl_TouchBeginHandler(event:TouchEvent):void
{
//Drag something
}

Good Code:

square.addEventListener(TouchEvent.TOUCH_BEGIN, touchBeginHandler);
function touchBeginHandler(event:TouchEvent):void
{
//Drag something
}

 

This should help you fix Flash AS3 Error #1120.

As Always, Happy Flashing

Curtis J Morley

ActionScript Warning #1100

Warning: 1100: Assignment within conditional.  Did you mean == instead of =?

Description:
AS3 warning 1100 is Adobe watching out for you and helping you out.  Flash/Flex let’s you know that you are assigning a variable while at the same time evaluating to see if it is true.  This AS3 warning is quite easy to understand and well written.

Fix:
To solve Flex/Flash Warning 1100 all you need to do is add another ” = ” sign inside your conditional making 2 == rather than just one.

Bad Code 1:

if (topFive[i]=“one”) {

Good Code 1:

if (topFive[i]==”one”) {

Note: This is not ActionScript Error #1100.  Click this link to find AS3 Error #1100.
This should help you resolve Flash / Flex Warning #1100

Thanks and as always Happy Flashing

Curtis J. Morley

Flex / Flash ActionScript Error #1065

ActionScript Error #1065: Variable MyClassName is not defined.

Description:
This ActionScript error means that Flash or Flex does not understand the definition of your Class. One reason for this is that you forgot to declare your class as public. Another reason is that the reference is not correct. Don’t be deceived by the word Variable in this error it is really a class.

Fix:
Add public before the name of your class.

Bad Code:

class MyClassName extends MovieClip

Good Code:

public class MyClassName extends MovieClip

Fix 2:

Correctly reference the class that is being used.

Good luck trouble shooting ActionScript Error #1065 and,
As always Happy Flashing

ActionScript Error #2032

ActionScript Error #2032: Stream Error. URL: /Sound/Amazing.mp3

Description:
This is an ActionScript Runtime Error that you will get if you purposefully trap errors (which I highly recommend you do) while trying to load a file into Flash/Flex. One very simple reason you will get this error is if you have targeted an mp3 or any file incorrectly. This can include php scripts and other external datasources.

Fix:
Make sure that you are targeting the file correctly. In the ‘Bad Code’ example below I am missing just one letter. Without trapping the errors like I do you will also get AS3 Error #2044: Unhandled IOError Event

Bad Code:

private var snd:Sound = new Sound();
snd.load(new URLRequest(“Amzing.mp3”));
snd.addEventListener(IOErrorEvent.IO_ERROR, onSoundIOError, false, 0, true);

function onSoundIOError (e:IOErrorEvent)
{
trace(“An Error Occured and it looked like this.”, e.text);
}
snd.play();

Good Code:

private var snd:Sound = new Sound();
snd.load(new URLRequest(“Amazing.mp3”));
snd.addEventListener(IOErrorEvent.IO_ERROR, onSoundIOError, false, 0, true);

function onSoundIOError (e:IOErrorEvent)
{
trace(“An Error Occured and it looked like this.”, e.text);
}
snd.play();

Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error.
at SoundControl_fla::MainTimeline/frame1()

Related ActionScript Errors – AS3 Error 2044 Unhandled IOError Event

This ActionScript Error is a quick one. I hope this helps you solve it.

As always Happy Flashing

Flex 2/ Flash CS3 Error #3590

Flex 2/ Flash CS3 Warning / Error #3590: String used where a Boolean value was expected. The expression will be type coerced to Boolean.

or

Warning: 3590: int used where a Boolean value was expected. The expression will be type coerced to Boolean.

Description:
This is a ActionScript error is more of a warning than a true AS3 error. It will be displayed in strict mode and simply means that you have quotes around your Boolean value. Even though you may get this AS3 error it won’t prevent Flex or Flash from compiling nor ActinoScript code. It will convert it for you though. Thanks Flash for doing that for us.

AS3 Warning #3590 Fix 1:
Make sure that your boolean (true or false is not inside quotes).

Bad Code 1:

myObject.visible = “false”;

Good Code 1:

myObject.visible = false;

AS3 Warning #3590 Fix 2:
ActionScript 3 uses true and False rather than 0 and 1 for boolean. Although it does allow 0 to make it through without giving this error.

Bad Code 2:

myObject.visible = 1;

Good Code 2:

myObject.visible = true;

AS3 Warning 3590: Fix #3*Warning* This method will solve the problem temporarily and allow you to publish your code BUT it will cause you many headaches later. You will not get any warnings or error messages and this is a bad thing I Promise! If you are going to proceed down this path make sure to recheck these boxes after you are done publishing your one problem movie. With that much said, The way you do this is to turn off Strict (Verbose) Error Messages in your preferences as shown below.

Go to File >> Publish Settings >> Click on the “Flash” tab >> Next to “ActionScript version:” click the “Settings…”

AS3 Error 1118 -Implicit Coercion

AS3 Warning 3590 Fix #4 – In the example below you will see that the function “Return Type” is listed as Boolean when it needs to be listed as String.  To fix this simply change the Return Type to String or return a Boolean value “true” or “false”.

Bad Code:

function bob():Boolean
{
return “message”;
}

Good Code:

function bob():String
{
return “message”;
}

AS3 Warning 3590 is pretty easy and straight forward.

As always – Happy Flashing