ActionScript 3 Error #1061

ActionScript 3 Error #1061: Call to a possibly undefined method addEvent through a reference with static type flash.utils:Timer.

ActionScript 3 Error #1061 Description:
AS3 error 1061 appears when you have misspelled a property or function and have not assigned a value to it. If you haven’t properly typed the Object to begin with you will get AS3 Error 1069. See the examples below. AS3 error 1061 is actually pretty nice to work with because it tells you exactly which method/property didn’t work and it tells you which object it didn’t work on.

Flash / Flex Error 1061 Fix:
Find the object listed in the error and then check the spelling after the dot.

Bad Code 1:

var t:Timer = new Timer(1000, 60);
t.addEvent(TimerEvent.TIMER, Tick);

Good Code 1:

var t:Timer = new Timer(1000, 60);
t.addEventListener(TimerEvent.TIMER, Tick);

Related ActionScript Error(s):
Flash / Flex Error 1069
– You will get AS3 Error 1069 instead of 1061 if you don’t properly type your object before referencing a property on it. For example var t:Timer = new Timer(1000, 60);
t.addEvent(TimerEvent.TIMER, Tick); will give error 1061 but var t = new Timer(1000, 60);
t.addEvent(TimerEvent.TIMER, Tick); will give Error 1069.
Flash / Flex Error 1119
The dreaded AS 3 Error 1119
Flash / Flex Error 1056
– This is the error you will get if you try and call a property with a misspelled name in the same way as calling a property with a misspelled name.

ReferenceError: Error #1069: Property addEvent not found on flash.utils.Timer and there is no default value

ReferenceError: Error #1069: Property addEvent not found on flash.utils.Timer and there is no default value.

ActionScript 3 Error #1069 Description:
AS3 error 1069 appears when you have misspelled a property or function and have not assigned a value to it. If you have properly typed the Object to begin with you will get AS3 Error 1061. See the examples below. AS3 error 1069 is actually pretty nice to work with because it tells you exactly which method/property didn’t work and it tells you which object it didn’t work on.

Flash / Flex Error 1069 Fix:
Find the object listed in the error and then check the spelling after the dot.

Bad Code 1:

var t = new Timer(1000, 60);
t.addEvent(TimerEvent.TIMER, Tick);

Good Code 1:

var t = new Timer(1000, 60);
t.addEventListener(TimerEvent.TIMER, Tick);

This should help you resolve Flex / Flash Error #1069

Thanks and as always Happy Flashing

Curtis J. Morley

Related ActionScript Error(s):
Flash / Flex Error 1061
– You will get AS3 Error 1069 instead of 1061 if you don’t properly type your object before referencing a property on it. For example var t:Timer = new Timer(1000, 60);
t.addEvent(TimerEvent.TIMER, Tick); will give error 1061 but var t = new Timer(1000, 60);
t.addEvent(TimerEvent.TIMER, Tick); will give Error 1069.
Flash / Flex Error 1119
Flash / Flex Error 1056
– This is the error you will get if you try and call a method with a misspelled name in the same way as calling a property with a misspelled name.

AS3 Warning: 1102: null used where a int value was expected.

ActionScript 3 Warning: 1102: null used where a int value was expected.

ActionScript 3 Warning#1102 Description:
This warning is pretty good at describing what is happening but is needs to add a little to explain why. This error will appear when you try and force a variable to be a certain Type within a predefined function. For example if you have a variable like _minute below

Flex / Flash Warning1102 Fix:
Find where you are using null and make sure that you are using the proper value

Bad Code:

var TargetDate:Date = new Date(_year, _month, _date, _hour, _minute=null);

or

var TargetDate:Date = new Date(_year, _month, _date, _hour, _minute=”10″);

or

var TargetDate:Date = new Date(_year, _month, _date, _hour, _minute=false);

Good Code:

var TargetDate:Date = new Date(_year, _month, _date, _hour, _minute=10);

Warning:
You will not get this error with the code below even though it seems like the same as the code above. The smart folks at Adobe put in logic that will accommodate for numbers-as-strings and also boolean which will result in the number 0.  The AS3 Warning will will only show when you assign an non-permitted variable within the parameters of a method call. The code below will output a valid date. Direct assignment in quotes will be translated into a valid Number not an int. False shows up as 0 in the date.

var TargetDate:Date = new Date(_year, _month, _date, false, 10“);

Related AS3 Error:
AS3 Error 1067

This should help you resolve Flex / Flash Warning #1102

Thanks and as always Happy Flashing

Curtis J. Morley

New Info added to AS3 Error 1067

Check out the new info I posted on AS3 Error #1067

It is highly related to AS3 Warning 1102

Thanks,

Curtis J. Morley

ActionScript 3 Error #2078

Flash / Flex Error #2078: The name property of a Timeline-placed object cannot be modified.

ActionScript 3 Error #1061 Description:
The MovieClip or Button that you have on the stage cannot be changed with code. It already has a name so you can’t change it. If you are visiting this page my guess is that you are thinking that you have a dynamic movieClip that you named with code, yet you probably have one with the same name on the stage already.

Flash / Flex Error 1061 Fix:
Stop trying to change a named object on the stage that already has one.

Bad Code:

myMovieClip.name = “Bob”;

Good Code:

//no code here

Thanks and Happy Flashing

Curtis J. Morley

AS3 Error 1188: Illegal assignment to class Boolean.

ActionScript Error #1188: Illegal assignment to class Boolean.

ActionScript Error #1188: Illegal assignment to class Number.

ActionScript Error #1188: Illegal assignment to class int.

ActionScript Error #1188: Illegal assignment to class uint.

ActionScript Error #1188: Illegal assignment to class String.

ActionScript Error #1188: Illegal assignment to class Array.

ActionScript Error #1188: Illegal assignment to class Object.

ActionScript 3 Error #1188 Description:

AS3 error 1188 is thrown when the keyword “var” is omitted. Adobe doesn’t offer any documentation on this ActionScript Error and the description itself is no help at all. This error will be thrown whenever the “var” keyword is missing on all variable assignments including a custom Class/Data Type. I have never experienced this error without also getting AS3 Error 1067 first.

Flex / Flash Error 1188 Fix:
Don’t forget the var when you define a new variable.

Bad Code:

import com.errors.CustomObj
myCustomObj:CustomObj = new CustomObj();
myObj:Object = new Object();
myBool:Boolean = false;
myint:int = -1;
myString:String = “Happy Flashing”;
myArray:Array = new Array();

Good Code:

import com.errors.CustomObj
var myCustomObj:CustomObj = new CustomObj();
var myObj:Object = new Object();
var myBool:Boolean = false;
var myint:int = -1;
var myString:String = “Happy Flashing”;
var myArray:Array = new Array();

Related Errors:

ActionScript Error 1067

This should help you resolve Flex / Flash Error #1188
Thanks and as always Happy Flashing

Curtis J. Morley

ActionScript RangeError: Error #1003: The radix argument must be between 2 and 36; got 0.

ActionScript RangeError: Error #1003: The radix argument must be between 2 and 36; got 0.

ActionScript 3 Error #1003 Description:
AS3 error 1003 is describing the fact that the radix parameter is outside of the bounds between 2 and 36. What is a radix you might ask. A radix “specifies the numeric base (from 2 to 36) to use for the number-to-string conversion. If you do not specify the radix parameter, the default value is 10″ Still curious as to what the radix is? Think back to your high school trigonometry class. The radix is the base for the number. In normal scripting/math you use the decimal system. In the decimal system the radix is 10, because it uses the 10 digits from 0 through 9. Binary uses only two number, 0 & 1 therefore it has a base or 2 or radix 2. Octal uses base 8 or radix of 8 and Hexadecimal uses the 16 characters 0-9 and A-f therefore it has a radix of 16. This comes in very handy when you need to convert a number to Hex if you want to generate dynamic colors etc…

Flex / Flash Error 1003 Fix:
So for all that explaining the simply fix for AS3 RangeError 1003 is most likely to just remove whatever value you have in the parenthesis of your toString() or change the value to 10.

Bad Code:

lat_txt.text = “+00 0″+currentLat.toString(this);

or

lat_txt.text = “+00 0″+currentLat.toString(1);

Good Code:

lat_txt.text = “+00 0″+currentLat.toString();

or

lat_txt.text = “+00 0″+currentLat.toString(10);

This should help you resolve Flex / Flash Error #1003

Thanks and as always Happy Flashing

Curtis J. Morley

ActionScript Error 1136: Incorrect number of arguments. Expected 1.

1136: Incorrect number of arguments.  Expected 1.

ActionScript 3 Error #1136 Description:
This is a generic yet simple ActionScript Error.  It just means that you need one and only one argument in the method you are calling.  This error will pop up in many cases but I will only provide one code example. It should help you get through this fairly easily.

Flex / Flash Error 1136 Fix:
Add the applicable argument/parameter into the parenthesis.

Bad Code:

newempty1.removeChild();

Good Code:

newempty1.removeChild(pic1);

This should help you resolve Flex / Flash Error #1136

Thanks and as always Happy Flashing

Curtis J. Morley

ActionScript Error 1083: Syntax error: doubledot is unexpected.

ActionScript Error 1083: Syntax error: doubledot is unexpected.

var intLat:Number = ((Math.random()*1)*..00060

ActionScript 3 Error #1083 Description:
AS3 error 1083 says that you have too many dots.  Look carefully at the line of code and you will most likely see that your speedy typing fingers hit the period one too many times.  This can happen while targeting an object or when you are using decimals.  Doubledot is valid in AS3 but only in the context of E4X.  You use doubledot otherwise known as the descendent accessor (..) operator to access child properties of an XML object.

Flex / Flash Error 1083 Fix:
Remove the extra dot.

Bad Code 1:

var intLat:Number = myNumber * ..0006;

Good Code 1:

var intLat:Number = myNumber * .0006;

Bad Code 2:

this..myObj.x = 100;

Good Code 2:

this.myObj.x = 100;

This should help you resolve Flex / Flash Error #1083

Thanks and as always Happy Flashing

Curtis J. Morley

Search Engine Optimization Example

The other day I consulted for the largest Agency in the state about Flash and SEO. Specifically how to get Flash on the top of the Google Ranking. As part of the presentation I described the 2 types of results that you want to score high on. The first is “Most Popular” searches and the second is the long tail results. Through this I gathered some data about the CurtisMorley.com site and thought it would make an interesting post showing what results this site has been able to produce. It also gives quick reference to some of the errors.

 

 

*Disclaimer Google Search results change daily this information is accurate as of the day of this posting.

 

Most Common Google Search Terms for Flex /Flash Errors

 

Long Tail Search Terms for Flex/Flash Errors